Good day!
In my project I have a layered character that I have made into a multi-state object. I wish for the continue button to show only when the last state is shown. I have only been able to be successful at making the whole multi-state object the trigger, not a specific state itself. This must be possible. Any suggestions?
The post Adding Advanced action to layered multi-state object appeared first on eLearning.
Good day! In my project I have a layered character that I have made into a multi-state object. I wish for the continue button to show only when the last state is shown. I have only been able to be successful at making the whole multi-state object the trigger, not a specific state itself. This must be possible. Any suggestions?
The post Adding Advanced action to layered multi-state object appeared first on eLearning.Read MoreQuestion, actions, buttons, Conditional Actions, discussion, elearning projects, submit button